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by thaumasiotes 4361 days ago
What does this have to do with a single-player roguelike? I can sort of see

> of course everyone wants the The Sword of a Thousand Truths. So every day you go out and farm these kobolds until your fingers are numb rather than exploring the world

but playing for such a duration is already a massive design failure.

1 comments

In most of the roguelikes I've played mobs don't continuously respawn like that anyway. If you stay in a dungeon too long, either they'll be no more mobs and you'll starve, or higher level mobs will randomly start popping in.