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by EShy 4371 days ago
Apple tried blocking certain platforms in the past, at that time Xamarin wasn't included since they are following the guidelines set in Apple's developer terms of use. Apple changed their mind very quickly about that decision too.

Xamarin still requires a mac. Your code is still compiled using LLVM (or whatever engine Apple will introduce later). The resulting app that is uploaded to Apple looks just like an app that was built using XCode.

It will be interesting to compare a simple app and see the difference in the resulting package between Xamarin and XCode