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eddieroger
4370 days ago
Plus you gotta pay to play in the App Store. If he sells 100ish of these, he's covered his developer fee for the year. To me, that's a successful ship.
2 comments
espitia
4370 days ago
Agreed 100%. To me just selling 10 units was amazing, considering I did not know what Obj-C was a few months ago.
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xivzgrev
4369 days ago
Fair point - all depends on your goals / ambitions for a project. Given his story of creating his first app, your suggestion be a perfect first goal.
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