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by gu
4380 days ago
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I think we're completely talking past each other. Yes, you can express the game logic succinctly in Haskell. Yes, you will need many more lines in Python or JavaScript. Anything else is conjecture on your part. "Free text" is not executable, so your claim does not seem to be particularly relevant. Feel free to use the UI as the sole measure of quality, but if that is your stance, you should probably seek a different audience. |
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But I'm not necessarily trying to make a claim that it can't be done in Haskel. More that I have not seen it done. You can claim that the final polish of the original is irrelevant, but I find that claim hard to believe. Especially since I have yet to see an example that has said polish.
Sadly, I don't know how you would really go about proving that one way or the other.