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by qbonnard 4383 days ago
OP's collaborator here.

The goal of this framework is to explore the (huge) gap between card- or board games, and videogames, so we can take the best of both worlds. It's hard work to imagine what users can do with new interaction techniques, but the goal is to make videogames which are more fun with paper/card based interaction than d-pads. Or conversely, to find card/board games that are more fun with a computer (i.e. not a simple 3D animation of the battle between two pokemon cards for example).