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by jackschaedler
4381 days ago
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Yeah, the situation is still pretty grim. I spent a good half week trying to get canvases scaling while maintaining chunky pixels across multiple browsers and finally gave up. In Goya, all of the pixels are drawn as rects. I actually read your 'drawing pixels is hard' article two or three times while I was trying to track down a good solution. |
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I also rendered pixels using rectangles and lines using my own routines. If I recall correctly, the editor worked fine when zoomed in 4x-8x. The problem was rendering the image 1:1 or 2:1. The rendered image looked a bit blurry compared to Graphics Gale and grafx2 (the two pixel editors I was using for inspiration).