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by akvlad
4383 days ago
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I was eager to learn about HTML5 Canvas, so I created a small project and learned a great deal while developing a lightweight canvas library, which hopefully others will also find helpful. https://github.com/vladakilov/imagine |
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I want to teach myself to make games in HTML5 and most of the examples I see use fixed size frame; so I must be fair to assume going fullscreen is a hard problem.
The games I'm interested are visual novels http://en.wikipedia.org/wiki/Visual_novel or Undum-based interactive fiction http://almostgoodbye.textories.com/ upgraded with full-screen static 2D graphics and music, so graphics perfomance requirements are quite modest, but running fluidly on screens of different resolution is a must.