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The limiting factor is not land area, but the marginal cost to serve an additional subscriber. It isn't the size of your graph, but the total cost of your spanning tree. The numbers involved are linear distances and number of nodes, not areas. In most areas of the US, pre-existing infrastructure, such as improved roads and utility easements, makes serving additional customers relatively low cost. But monopolies and commodity suppliers operate at different supply points. A monopoly will intentionally reduce output below the point where marginal cost equals marginal revenue, to achieve higher prices and economic profits. Leaving aside the concept of natural monopoly, that's the one reason. Most telecom markets are a local monopoly. Service sucks because the company providing it makes more money that way. Land area and population density are red herrings. You need to measure the size of existing networks, such as roads, electric power, potable water and sewers, and divide those by the number of people served. To use a car analogy, think about the Autobahn-style Interstate highway system. Before and after it was constructed, places remain the same absolute distance apart. But afterward, traveling between those places could take more or less time. Places that were previously adjacent might now require a detour via an overpass, whereas places previously distant might both have convenient on and off ramps. Travel times by car are thus determined by the roads network topology and not purely geographical distribution. |
No, when trying to wire up a population, population density really really matters. The #1 and #2 countries for Internet speed are Singapore and Hong Kong.