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by bitpew
4391 days ago
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It's true that C# is not as prevalent on non-Microsoft platforms as it is on Windows but there are a handful of mid-size to big multiplatform projects using C#. e.g. - Xamarin (multiplatform mobile apps) - Unity3d (multiplatform games) - Monogame (multiplatform games) - Unreal Engine 4 (build system) I guess Swift could fill the same gaps. I would especially love to be able to develop multiplatform mobile apps with swift since switching between ObjC and Java all the time is quite taxing. |
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