|
|
|
|
|
by amaranth
4394 days ago
|
|
During Steam Dev Days when Valve talked about Source 2 (which, if HL3 ever ships, will almost certainly be the engine used) they were almost always talking about their OpenGL backend or how they manage Direct3D and OpenGL without having to write everything twice. It'll ship with both on Windows and default to D3D, just like Source does now (and has for years iirc). |
|