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by alkonaut
4405 days ago
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You pick one API per platform. With DX you get All PC:s that run windows (I.e almost all gaming PC:s), as well as Xbox. If your game targets another platform such as PlayStation you pick LibGCM or similar. GL can be used as a back end for some/all platforms but you can't use a single GL backend for all platforms because of the differences. The fact that DX is hugely popular as a backend for Win/Xbox even for games/engines that also target non-DX platforms is pretty compelling evidence of its popularity among developers. |
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