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by mpyne
4405 days ago
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Indeed, which is why the old video game consoles had to have separate programmable video units to work performantly at all. Consoles like NES, SNES, and Genesis had "hardware-accelerated 2D" because a completely CPU-driven approach would have been unworkable for good games. Even before 3D cards for PCs, and even when CPU speeds got fast enough to make games like Doom, you still saw the development of specialized hardware (such as the VESA Local Bus) to support better video and graphics capabilities. |
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Example: http://en.wikipedia.org/wiki/Texas_Instruments_TMS9918