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by corysama 4405 days ago
Even if it is technically quite feasible, I would be seriously surprised if Nvidia and Intel implement Mantle if only for political reasons. However, they definitely will implement DX12 --which as far as I can tell is pretty much the same thing as Mantle except explicitly multi-vendor. If Mantle was a tap on OGL's door, DX12 is a full-on wake-up call.

Back when I worked in Windows/console games, my market demanded D3D (+ sony/nintendo's wacky custom APIs). Now I work in mobile and my customers demand GLES. GL advocates used to cry "GL has the better tech! D3D only wins because of politics! Boo!" It will be quite a turn if they switch tunes to "D3D has better tech, but GL still wins because of politics! Yay!"

DX12 API Preview vid http://channel9.msdn.com/Events/Build/2014/3-564

DX12 API Preview slides http://view.officeapps.live.com/op/view.aspx?src=http%3a%2f%...

2 comments

DX12 is not the way forward because it remeains MS only and there is no indication that MS is interested in opening it up. The way forward is either creating a new open API which all manufacturers would support (Mantle, or whatever), or seriously improving OpenGL if it's possible.
> It will be quite a turn if they switch tunes to "D3D has better tech, but GL still wins because of politics! Yay!"

What are you actually comparing? Yet to be released DirectX12 v.s. OpenGL 4.4? Or v.s. what will actually "compete" against it, once it is actually released and used, OpenGL 4.5 or 5.0? Are you just assuming future versions will be worse than Direct3D? "used to cry"? That sounds all very fair and objective.