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by anigbrowl 6139 days ago
With >600% YOY growth in iPhone sales, margins of approximately 36% and quarterly revenues/profit of $8.3/$1.2 bn, I think Apple can afford to hire and train plenty of people.

Recruiting, training and retaining 100 employees at a salary of $48k/yr - which seems like a pretty good starting wage to me - would only run them about $8-10 million a year, or ~0.2% of that profit margin. What the hell, double that amount if you need to rent/build a new office block for them. It would still pay itself in terms of positive press and developer relations.

40 reviewers each testing 40 apps per day is absurd, that's less than 15 minutes each. OK I know a lot of iPhone 'apps' do only one thing and have a novelty half-life of 90 seconds, but still.

These #s from http://www.macnewsworld.com/rsstory/67654.html

1 comments

They wouldn't have to train so many if they easily allowed 3rd party app stores. If you don't like the wait in Apple's official store, go to the alternative. As long as they insist on being the bottleneck, this will be a problem.
Yeah, but they wouldn't be making those sweet margins either, I suspect :-)