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by MBCook 4406 days ago
Giving people a choice isn't always better. The photos app is a perfect example. It's fine that Android lets you have/use multiple photo apps. Many people think that's better than iOS.

But should the phone ship in a configuration that causes users to make a choice they're often unprepared for every time they want to deal with an image?

Part of design is making decisions. Some of these problems seem to exist because the designers (or the OEM who is fiddling with things) can't make a reasonable default decision and is forcing it on the user instead.

1 comments

Again, you've missed the point. If you want a monolithic experience in the One True Way, that appears to be the iOS main feature. The photos app is NOT the perfect example because there's plenty times I want a full gallery since I'll want to share something else and sometimes when I want just a preview. eReaders are also great examples for when you need choices.

If the user is afraid of clicking one icon vs another when presented with the initial decision, I don't know what to say. It's literally explained as you use it.