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by momerath 4406 days ago
The use of Doom3 in the Kickstarter (I remember feeling like Carmack had given his seal of approval), definitely provides Zenimax with ammo, and I agree, it could be ugly.

Like so many other (game) programmers, Carmack is a hero of mine, and the bias runs deep. In reading the complaint, though, I was starting to feel for Zenimax, but when the "$500 worth of optics" phrase started appearing, they lost me. The kit, as described in the thread where Carmack and Palmer first interacted in public, was to be a display, display-controller, and some sort of ski-goggle based contraption you could put together. And, iirc, $300 was the price discussed.

But I think the really key point, missing from this complaint, is that, before Carmack (and Abrash at Valve) improved on the Rift, it had stirred up interest because of the concept of using simple, _cheap_, optics, that would allow the display to be closer to the eyes (wide FOV), and pre-correcting for the resulting distortion in software.

Carmack and Abrash provided some secret sauce that I'm sure will be vital to the sense of presence that will drive broad appeal, but the breakthrough was saying "so what if the optics massively distort the image; we'll fix it in software". From what I've read, I'm pretty sure that wasn't Palmer's idea to begin with either, but he was the first one to run with it.