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by mst 4421 days ago
I've always loved handicap systems in any game; if I'm playing a stronger player in a game that doesn't have one, I set my own mental victory bar as 'lose less badly than previously'.

I suspect it's a psychological function of valuing absolute victory over valuing progress in your abilities, and which of the two you consider more important - and while this is entirely subjective, I feel like Go plays better to the latter set of values and Chess to the former.