| Oh really? Mozilla brought this on itself when they took the epic lead they had with Firebug and utterly squandered it by thinking real dev tools were not something a browser should include out of the box, in favour of an utterly useless "3D" DOM view that is a made up diagram conveying no useful information about compositing or layering. Mozilla brought this on itself when they treated memory leaks and extension crashes as performance issues to be papered over rather than fundamental flaws in an architecture unprepared for how people wanted to use it. Mozilla brought this on itself when they treated OS X like the idiot stepchild instead of delivering the native experience users clearly loved in Chrome and Safari, thus alienating the Mac-dominated cutting edge of web tech. Mozilla brought this on itself when they provided incomplete implementations of CSS transforms, Web Audio and WebGL (an idea they originated!), and a bunch of other specs people actually wanted. Parts of WebGL are broken in the current stable release of Firefox, and yet Mozilla wants to go around claiming the high ground with Unreal and asm.js? If they'd spend less money on having their 'evangelists' show off trivial toys around the world, and more on actually solving real daily problems (like the Chrome developer tools team did), we wouldn't be in this mess, and they wouldn't think moves of desperation like asm.js are a good idea. |
Are those problems so bad, that even you stooped as low as using a proprietary browser? Was that a sufficient price for your freedom?
Mozilla made mistakes, but it doesn't excuse the blindness of its users. Reminds me of GNU/Linux vs OSX. Apple made a shiny new OS that "just works" on their own hardware, and a good chunk of the tech community went drooling over this, instead of getting its act together and fixing the Linux desktop. Again, I guess this is the price of freedom.
Freedom sure has come cheap these days.