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by koolmoe
6794 days ago
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I think the Java vs. Flex debate is out of place here. The way Matt's comment re Java fits into the discussion has more to do with the amount of attention that most Fantasy Sports providers are giving to the domain. In that context, I think Matt is on the money. The big providers are not keenly focused on the problem. I'm an avid fantasy sports fan, and my experience has been far from optimal. The killer part of the app is that it offers the ability to bet online and get quick gratification. Draftmix hits the action player's sweet spot, and I suspect apps in this area will drastically outperform their season-long counterparts. Anyone familiar with gambling economics knows that the action players and casual gamers drive the economy. The argument about skill vs. chance in the comments of the TechCrunch article is interesting. I think it's easy to make a compelling argument that success in the short term format might require more skill than season long formats, but legislators have demonstrated that compelling arguments hold less value than one might think they should. |
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We're staying away from states where that test is too stringent (i.e., many states ban games that involve any luck at all). In the ones in which we operate (39) the test is typically that luck is the predominant factor. We feel that given a large sample we can mathematically prove that a player can win over time regardless of luck. We're certainly seeing that so far.