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by lazyjones 4433 days ago
* User interfaces for VR helmets.

* client/server web frameworks based on BigPipe-like (Facebook) architecture

* turning real world problems into MMOGs in order to crowdsource solutions

* peer-to-peer web infrastructure over multiple networks/communication channels (to counter surveillance, ISP filtering, natural disasters...)

1 comments

I like the idea about real world problems. Can you think of any examples?
A well-known example is data collection about pedestrian paths, altitudes, WiFi hotspots using a game like Ingress.
Those aren't for VR though, right?