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by greggman
4420 days ago
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There's several extenuating circumstances no? One, as original as Threes is it's unfortunately super easy to clone. 2048 being made in a weekend being proof. Yes I know it's not an exact clone. Let's say then it was very easy to make a similar game. There are plenty of popular games that aren't easy to clone quickly. So I'd argue the lesson there is consider making something hard to clone. Also, he open sourced the game. That effective says "please clone this". The license effectively implies "feel free to copy this to phonegap and publish it". Which once it was popular people did. |
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Put another way, if a game developer thinks this: "This would be a really fun game! But it would be too easy to clone, so I guess I will not make it. I'll do something else." Is that a thought process that you would support?