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by iMark
4434 days ago
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I was on a project that produced a carcinogenic prototype. The irony was we knew it at the time. Before it was shown to the higher-ups, us developers joked that they'd like the prototype so much they'd come back with a completely unrealistic deadline for the finished product. They did. They wanted it ready in 3 months. I estimated 10. We delivered something - I'd hesitate to call it a finished product - 15 months later, and it was deservedly panned by users. I've spent a lot of time since pondering exactly where it all started to go wrong, and I'm entirely convinced the day we demonstrated the prototype was it. |
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I interviewed there, and turned down an offer. When I was talking with them, I joked that they needed to be careful or they'd wind up shipping their demo code. "Oh, don't worry," they said, "We're going to re-write all of that."
A year later they shipped their demo code. A year after that they'd sunk without a trace.
(I sometimes wonder if they would have had a chance if I'd joined them. I'm guessing it would have turned out pretty much the same).