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by npizzolato 4437 days ago
You say that like it's a short amount of time. Three months is more than enough time for hype to build, peek, and wither, which can -- and did, I would agrue -- kill a social network.
2 comments

I don't disagree; I think that slow rollouts of large products make sense from a technical standpoint (you can make sure that nothing breaks down at the large scale, and fix problems before they become a big issue), but I think that invite-only betas which last weeks or months can often hurt product uptake.

I was just clarifying that the invite-only stage didn't last more than a year.

A slow and phased community development worked really, really well for Facebook. Remember: it was deployed into a world already dominated by MySpace and with multiple rivals.

Slower, with a solid core community, would have been far better for G+ IMO. It opened up too fast.

Not only didn't it have a gelled community, but there were far too many UI / feature glitches and omissions. Many of which persist to this day.

But Facebook had a rather ingenious strategy for their slow rollout. They rolled out an entire college at the same time, so once Facebook was available for you, it was also available to a significant part of your friend group (the lifeblood of a social network). Google+ however just released slowly to a random set of people, so some people could get on, but none of their friends were there.