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by omarhegazy 4435 days ago
It really depends on what you're doing. Triple-A games and most graphically advanced 3D games pretty much require you to use C++.
1 comments

And assembly. I've heard from my boss (who did games a while ago at a very notable company that still makes very well-known Triple-A games) that when they were making a sequel to their first game, getting an assembly programmer who really knew the CPU pipeline increased the performance of their graphics pipeline by 40-50%. (at least) I would imagine that modern games continue to need people who can program extremely optimized assembly, especially for consoles.