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by joshuak
4440 days ago
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Very true. We do this kind of work in VFX all the time to reduce CG rendering costs for blurs that are expensive in 3d but cheap in 2d. Even with access to sub pixel (4x, 8x etc.) depth maps there are always lots of issues to deal with around edges. But given that jpeg is good enough for most people I'm sure these types of tools are too. |
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