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by flohofwoe
4445 days ago
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Yes I actually agree, it's more of an organizational problem of who does what in a team. For fast prototyping, or working in a small team of experts it will be an advantage. There are only very few people which are gifted to be both a great artist and a pragmatic programmer who cares about code quality and performance. I think the right middle ground is that the programming team provides recombinable building blocks, which are low-level enough that combining them makes sense, but high-level enough that they are still easily controllable and maintainable. The UE4 blueprints sound like this. |
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