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HeXetic
4448 days ago
As a Doom 3 modder myself, I experienced considerable headaches juggling the interplay between scripts and code, especially since so much stuff (like firing a gun or moving around) spanned the two systems so inelegantly.
1 comments
angersock
4448 days ago
I think it was handled somewhat better in older engines.
Doom3 seemed a bit of an odd duck.
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Doom3 seemed a bit of an odd duck.