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by khangtoh 4450 days ago
Just a quick question about the tech.

Apps are ran in a simulator, and screen caps is being streamed real-time to the client, then drawn on the canvas. Is that correct?

1 comments

Hi Khangtoh,

That's essentially correct. We do a bit of magic to stream the smallest amount of image data possible (sending mostly-transparent frames if pixel data hasn't changed, etc.). Put simply though: yes, you can think of it as a simulator being streamed to an HTML canvas. But it's taken a long while to get right!