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by patrickmay
4448 days ago
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This is a great way to refactor abstractions that have developed leaks under the pressure of delivery. I'm actually in the process of doing something similar with a server-side implementation that has gotten too intimate with the client code. Building a completely new client for a different problem domain shakes out the dependencies quickly. |
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Making the main game work properly again with the refactored engine is taking way longer than we thought it would...