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by sillysaurus3
4447 days ago
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Those are all fine. Actually, I forgot that sort was in <algorithm>. I was just recalling some of the horrors I've seen due to pre-C++11 fanciness. There seems to be a temptation for C++ programmers to overuse clever tricks. Luckily, with C++11 fewer tricks are necessary. Unfortunately, the gamedev industry will probably be stuck with pre-C++11 for another decade. |
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> I forgot that sort was in <algorithm>
Uhm, sillysaurus3, could I see you in my office please.
:-)