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by sillysaurus3 4447 days ago
Those are all fine. Actually, I forgot that sort was in <algorithm>. I was just recalling some of the horrors I've seen due to pre-C++11 fanciness. There seems to be a temptation for C++ programmers to overuse clever tricks. Luckily, with C++11 fewer tricks are necessary.

Unfortunately, the gamedev industry will probably be stuck with pre-C++11 for another decade.

1 comments

> I'm a C++ expert ..

> I forgot that sort was in <algorithm>

Uhm, sillysaurus3, could I see you in my office please.

:-)

My brain space is limited, so I use it sparingly. Memorizing which header file provides which function is something I've left out. That's what IDEs and Google are for. ;)