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by wolf550e 4451 days ago
x264 does not use GPU hardware, so they're both using just the CPU. WebM fails to use more threads or 256bit or 128bit registers correctly.
1 comments

recent versions of x264 do use GPU hardware via OpenCL, but the performance gain is questionable.

http://www.planet3dnow.de/vbulletin/showthread.php/406096-Be...