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by benaiah
4460 days ago
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Presumably it just means that the engine constructs the levels from an exported image (such as a png, not a psd), instead of creating the levels from a more complicated data system. Because he knows the exact sizes of things, and "sprites" are a 1 to 1 mapping to game objects, he can easily do this. In a more complex game this would be impossible, but it works very well for his purposes. |
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