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by rikkus
4457 days ago
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HD4000 here too. Here's what's in the console: XG [version 0 | build 410 | 2014-03-30] xg.min.head.js:20
XG: multiple render targets not supported. xg.min.head.js:12
XG: fragment depth setting not supported. xg.min.head.js:12
XG: render target support autodetection START (please ignore following warnings) xg.min.head.js:12
3
WebGL: checkFramebufferStatus: the internalformat of the attached texture is not color-renderable deferred_skin.html:1
XG: render target support autodetection END xg.min.head.js:12
XG.DeferredRenderer: can't use multiple render targets, falling back to multipass. |
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