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by Amadiro 4460 days ago
Absolutely not, with where the SDK is currently at.

I've tried quite a few games and demos with the current SDK (the one that is publicly available,) and several of them included text in menus et cetera. It was always an absolute eyestrain and pain to read anything. Maybe it'll get better once the new version is released, which supposedly has a much higher resolution.

But I suspect even then, it'll be impractical; not being able to see your keyboard/mouse from your peripheral vision, having to move your head around to bring different parts of the document into focus, not being able to see a book/document you have sitting next to your keyboard for reference, the added strain over time, ... as well as the added complication that most people who code probably have to look at other peoples screens occasionally, talk to other people, et cetera, which will involve a lot of switching back-and-forth, which can be quite disturbing.

See also https://www.youtube.com/watch?v=DqZZKi4UHuo this video for some experience from the owlchemy lab guys, who have been using the rift extensively during development for testing their game.