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by elohesra
4463 days ago
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> It's nice to compete with friends and show to your network what you and your friends are up to. I've never understood this mindset in gaming. Maybe I'm just showing myself as an introverted curmudgeon, but I only game when I'm not programming, and I just game to try to unwind. Being forced to do something 'social' when I just want to relax is just annoying to me personally. I'm not saying I hate other people (I do), or that I don't want to ever be social (I don't), but social situations -- while often fun -- do require more mental energy than just shooting bad guys, or scoring goals, or whatever else the game has you doing. Maybe I'm very unrepresentative of the gaming market at large, but I don't understand why numerous gaming companies (Sony and Microsoft have both headed down this path) want to cram social aspects into games. I'm not sure what they think the business case for that decision is. I assume they think it'll make games something more essential to day-to-day life than they currently are, by connecting games to the people you love, but that just makes me want to play games less. |
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make games something more essential to day-to-day life than they currently are, by connecting games to the people you love
Certainly. For example, friend quizzes on Facebook.
I don't know what game makes sense to people. I try to be open-minded and play as many type genres as possible, whether it is FPS, MMRPG or puzzles. Disclaimer: I love minecraft.
I imagine they might push social VR games similar to Google's Ingress (http://en.wikipedia.org/wiki/Ingress_%28game%29) further. This seems to be an increasing trend. I just read about NYC's Easter Egg hunt last week (http://www.easteregghuntsandevents.org/NY_Easter.php). Similar to Verizon's finding smartphone around the country and Ingress. Scavenger hunt, basically.
The only problem with my social network is that most people in my FB circle don't play games. Even if they do they don't play the games I play... That's always an unsolvable problem. Another problem is I don't want to download a 10GB game. We'd have to wait for super-awesome-cloud-gaming-infrastructure to deliver that to us. We are still early in that direction.