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by jjcm
4464 days ago
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Keep in mind that even if you're maxing the in-game settings, you aren't maxing out the image quality fully. You can still go beyond that with supersampling (essentially rendering at a higher resolution, then downscaling to your monitor's resolution in order to prevent aliasing). Standard anti-aliasing tries to detect edges in order to find specific parts of the image to supersample, but it isn't perfect. If you want the best image quality possible, supersampling is the way to go. The downside though is that it's extremely resource intensive. Even 16x MSAA antialiasing is faster than 2x supersampling. With supersampling, at 2x on 1080p you're rendering at 3840x2160 then scaling down to 1080p - effectively the same as gaming on 4k. I have two rigs, one with dual r9 270s and another with SLI'd gtx 760s. Each can run dota 2 at 2560x1600 with 2x supersampling at around 40 and 30fps respectively. The image quality is beautiful, don't get me wrong, but even those cards in an SLI isn't enough to push that amount of pixels. With quad Titan Z's, you could probably do 4x supersampling - nearing the quality you'd get with source film maker, but in real time. |
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