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by mildtrepidation
4470 days ago
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The idea that somehow we've hit a point where clones should be rejected or purged misses the fact that this has been happening constantly almost since the inception of the app stores. They state there's only one Flappy Bird clone in the top 20 on iTunes, but look at the rest of what's there. If you're going to be concerned about games that are clones/copies of what's essentially pre-existing game mechanics, you might want to think about how little comes through that's actually original in any respect. City builders, TCG's, match 3, slot machines... and we've covered the vast majority of popular apps. Go a little further and you have hidden item games, runners, etc. The only reason it's so obvious with games like Flappy Bird and 2048 is that the mechanic is so simple and requires so little in terms of effort and resources that anyone with even an elementary skill set on a mobile platform can throw together one of these clones and puke it onto the internet to ride the wave (or at least the foam, as most of them never even get into the surf). |
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Or maybe since the inception of gaming:
http://en.wikipedia.org/wiki/Artillery_game http://www.pong-story.com/mypongs.htm http://www.mobygames.com/game-group/asteroids-variants http://en.wikipedia.org/wiki/Centipede_(video_game)#Clones (etc.)