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by simias
4465 days ago
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I wonder if we'll see "emulators" for the PS4 and XBox One soon (maybe even sooner than usable PS3 emulators) given that they both use x86-64 CPU architecture. It seems we wouldn't even need emulation, "just" an API emulation layer like Wine. And I think the ps3 used openGL, so it might not be too difficult to map that to native calls. And unlike emulators we'd get near-native speeds. Actually that sounds a bit too simple to be true, what am I missing? |
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Neither system's encryption has been cracked yet.
Both systems have "hUMA", where the GPU and CPU have a coherent view of memory (at least on the "Onion" bus) and the former can even page fault. This likely makes them rather difficult to emulate properly on computers that don't have similar AMD cards, and I think AMD hasn't even properly exposed APIs for this for those cards on PC.
And, of course, writing something like Wine is a huge amount of work.
But it's definitely possible.