| Hey guys, I want to learn how to create an MVP and launch my own projects since I am sick and tired of depending on others. Can you give me some suggestions based on the following questions: 1. Eternal question..What language to start with? And what learning path to take? 2. What laptop do you recommend for a 1000-1500$ budget? I am inclined to go for a Mac for iOS/ ruby development although I am listening to any proposal. 3. Can i learn enough programming in 3-4 months to get an MVP up and running? And what online courses you recommend me?Free or paid, doesn't matter. 4. Software combo/books to use to make things easier for a beginner?Or anything else for that matter. I am really hungry to learn programming and since I don't have a CS degree I am kind of confused on how and where to start. I am willing to put between 10-15 hours a day (no BS) for the next 6 months just to get to that MVP stage. As I said I'm extremely hungry and eager to learn programming and anything tech-related. Thanks in advance for your help. Joshz |
1. I don't think it matters a huge deal which language you pick, as long as you choose a language that makes sense with the kind of project you want to launch. If your project is web-based (a web-app or service) you'll need to learn html, css, javascript (jQuery will get your pretty far without needing a very good knowledge of javascript and there are tons of examples you can use). But those will pretty much only help you with the front-end (so you'll still need a language that runs on the server and deals with data, sessions, basically doing stuff that cannot be done in the browser of the user.) There you can go with Python, PHP, Ruby, Javascript (nodejs)... of course I could give my opinion which to start with but I'm doing this too long to have an idea how long each of them takes to learn looking at your time-frame. And if you've never done programming you'll have to take time to understand why and how certain techniques work that frameworks use such as MVC.
If your project is going to be an iOS app the most logical way to go is with objective C.
2. I've bought a Macbook Pro 13" 2 years ago, upgraded with 2*8GB ram, 120GB SSD and a caddy for my 500GB HD, and it still runs very very well for development. Mac-apps tend to "just work" most of the time, and as OSX is based on unix most of the tools that will run on a server will work perfectly on OSX. The only limitation you get from going with mac is most games don't work on OSX but that's perfect as those only distract you from learning/working.
For iOS development Xcode (which only runs on OSX as far as I know) is the best you can get and most tutorials you'll find will be working with xcode. For ruby I've heard it's a bit annoying on a windows environment but whenever you go with OSX or Linux doesn't matters.
3. I think 3-4 months isn't going to be enough, perhaps others think otherwise but I think you'll need at least 4 months to get stuff done in the language you're learning and only than you'll be able to start working on your MVP.
4. That will depend on what language you're starting out with. Something I think can help a lot is knowing someone you can ask questions to while learning/building your MVP when you come across problems you cannot solve yourself or don't know how to go on from where you're at.