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by joeblau
4468 days ago
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The problem with HTML5 is and always will be performance, not because of HTML5 but because of the platform it sits on. The DOM simply can not perform with the efficiency of native applications. I'm more hopeful for companies like famo.us that have basically subverted the DOM renderer for their own Unity-style game engine. You can see demos of their projects at http://demo.famo.us/. Running those on your phone will give you an idea of what a truly native web experience should feel like. All of these attempts to make a web page run fast on the phone are all bound by one single performance constraint; Document Object Model. |
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