I think Frosbite 2 beats Cryengine in terms of realistic graphics, but too bad they're not licensing that to 3rd parties. Frostbite 2's color seems a little off/too light in those demos, though, but UE4's color is way off. Why does everything look like it was put through an orange filter?
I'm sure cryengine is great, but the methodology in those videos looks pretty dodgy... It appears that they're comparing random completely different scenes in each engine, whose only similarity is their general subject ("scene with palm tree!").
There are a lot of variables that go into how the end result looks, only some of which have to do with the capability of the underlying engine, and they don't even seem to be trying to account/adjust for such factors....
There are a lot of variables that go into how the end result looks, only some of which have to do with the capability of the underlying engine, and they don't even seem to be trying to account/adjust for such factors....