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by bri3d 4481 days ago
"FPV Flying" (First Person Video) of an R/C plane or quadcopter is quite similar, although obviously you're not in said vehicle.

The challenges there are mostly around downlink and latency, with analog video being the standard for its favorable latency and signal fade characteristics.

Many flyers do add a few more channels to their existing radio control systems in order to use camera gimbals with head tracking to allow the true "first person" experience you suggest.

Obviously for a real vehicle something like modern in-dash parking systems using stitched camera views to build an immersive environment would be more practical than a gimbal, although software latency is occasionally harder to control than that of hardware.