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by RaphiePS 4471 days ago
That only works if you're doing a game that takes place in real-life locations. If you want a made-up world, like most games do, then scanning won't help at all.
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Debevec (yes that Debevec) is working on capturing a performance in a way that lets you re-light afterward. https://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSp...