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by TaylorAlexander
4486 days ago
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The current Oculus prototypes and all future versions of the Rift feature translational head tracking as well as rotational tracking, so leaning forward brings you closer to the content in front of you. The general goal of the system is to avoid having it feel like there is anything fixed to your head, and it appears that they will succeed in delivering this to consumers by the end of this year. Google for their Crystal Cove prototype for more videos showing it off. As far as the weight, it's not any heavier than a pair of beats headphones, or the gaming headphones I already wear at my desk. It's mostly a display, some lenses, and a bunch of empty space - it's not too heavy. Plus you have the benefit of a more comfortable sitting position. |
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