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by krsunny 4475 days ago
So a game that took you two days to make and sells for .99? Do you mind sharing what kind of revenue it makes?
1 comments

I'd be lucky to even recuperate the $25 registration fee for Google Play. I put all my time into making games and zero time marketing them--if I flipped that around, maybe I could actually make a few dollars. :)

Putting out an ad-sponsored version might help, but I've been too busy with other projects to bother.

Yes, it's a bad idea to charge for a game which isn't too amazing to resist. You are much better off financially with ads.