I'd be lucky to even recuperate the $25 registration fee for Google Play. I put all my time into making games and zero time marketing them--if I flipped that around, maybe I could actually make a few dollars. :)
Putting out an ad-sponsored version might help, but I've been too busy with other projects to bother.
Putting out an ad-sponsored version might help, but I've been too busy with other projects to bother.