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by Eiwatah4 4490 days ago
In Rust, (right now) you can choose between a 1:1 or a N:M mapping between OS threads and Rust tasks. With N:M threading, the runtime necessarily does (some of) that internally.
1 comments

Incidentally, Servo uses both: we use 1:1 for the parallel layout worker threads and M:N for the script and layout tasks.