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corysama
4495 days ago
"Ray traced" probably refers specifically to the shader in the lens running a tiny ray tracer to optically distort the view of the iris.
1 comments
mistercow
4495 days ago
That appears to be correct if you look here:
http://www.vill.ee/entry.php?17-GLSL-shading-in-WebGL
>Texture raytracing to simulate cornea refractions
link
>Texture raytracing to simulate cornea refractions