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by seanmcdirmid 4496 days ago
I'm a bit confused by the article's blurring of design and prototyping boundaries. Is it reasonable (i.e. useful) to convolute wire framing with prototyping? I once worked as a prototyper for a design studio, and to them prototype meant an approximation of the product that could be used for critique and evaluation with users (so maybe a lofi paper prototype, deck-like click-thru prototype, or even a quick/dirty application).
1 comments

Is it not clear that my approach is to 1. map out the idea (wireframing) and then 2. hack together a prototype?
Your post mixes together wireframing with prototype hacking. But I guess this is to be expected when programmers are doing design, a designer would look at this very differently.
Agree.