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by grinich 4497 days ago
Compared to using Store Kit, this is super complicated to build and manage.

The App Store also provides marketing, which is huge. Where is the public listing of WebGL games that you can quickly browse and start playing?

2 comments

If WebGL worked in UIKit's WebView, you could just wrap your WebGL game with PhoneGap and use StoreKit for ripping off children... I mean, selling exciting in-app upgrades.

I'm not convinced the App Store is a meaningful marketing channel anyway, except for the 0.001% of game developers that can afford to buy downloads and then happen to get lucky in the App Store curation roulette.

> Where is the public listing of WebGL games that you can quickly browse and start playing?

https://chrome.google.com/webstore