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by YokoZar
4502 days ago
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Catan got really popular when I was in college, and I noticed a distinctly different playstyle among the "normal" groups of friends I had and the ones that came from the Economics department. A lot of people never think to do things like:
- Pay the robber to rob someone else
- Ask the robber what card he wants to take from you, and if it's something you're willing to give up just show him which card it is in your hand
- Trade away all of a scarce resource you have, then use the monopoly card to get them back, then trade them away again
- Paying someone to build roads to cut someone else off
- Paying to "rent" someone's port for a turn to get a better exchange rate We like to use a house rule that requires all trades to "clear" within a turn (ie no arguments over enforceable/conflicting trades taking place on future turns). |
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I also assume by paying you mean making an undesirable trade, unless you allow gifting through another house rule.
In some games I've seen the following: Player A (current turn) wants to trade wheat for a brick through Player B's port. Player A will trade 2 wheat and a bonus resource to Player B for x arbitrary resource. On Player B's turn they move the wheat through their harbour for a brick and trade this back to Player A for their x arbitrary resource back. Player B keeps the bonus resource as payment, and Player A gets usage of Player B's harbour. This couldn't happen in one turn as only the current player can use their harbour.